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Elvish Hunter

(image) (image)

The elvish militia is mainly composed of civilians who have dropped their bows in favour of entangling unwary oponents using their bolas, and then finish them off with their swords. They are trained to scour the woods, hills and mountains for prey and enemies.

Special Notes: The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures.

Advances from:
Advances to:
Cost: 18
HP: 30
Movement: 6
XP: 100
Level: 1
Alignment: neutral
IDelf hunter
Abilities:
(image)sword
blade
5 - 3
melee
(image)bolas
impact
4 - 2
ranged
poison
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane-10%
TerrainMovement CostDefense
Castle160%
Cave240%
Coastal Reef230%
Deep Water-0%
Flat140%
Forest170%
Frozen240%
Hills260%
Impassable-0%
Mountains360%
Mushroom Grove250%
Sand240%
Shallow Water320%
Swamp250%
Unwalkable-0%
Village160%